Product definition
Key use cases, user journeys, priorities, and a release plan focused on the smallest useful version.
Services/Web & mobile applications
02 / Web & mobile applications
Customer-facing and internal applications, designed around real users and engineered as part of a larger system.
The assignment
Key use cases, user journeys, priorities, and a release plan focused on the smallest useful version.
Flows, prototypes, interface systems, and the states that matter: first use, empty screens, errors, and recovery.
Responsive web applications, mobile experiences, APIs, and the data structures behind them.
Test important workflows, observe where people struggle, and use those findings to shape the next iteration.
A little more context
Yes. A prototype is useful when the key uncertainty is how a product should work or whether the experience makes sense before a larger build.
A prototype demonstrates the intended experience. A beta is being tested with a limited audience. A live product serves its intended users. Our case studies identify the current stage.